Tuesday, November 23, 2010

Pomodoro Timer - Time Management Technique with Timer included

I saw an interesting time management technique - pomodoro technique, and I wanted to try it out, but didn't have a cute little pomodoro timer like this one:
Well, with my recent endeavors into crayons and the processing language, I had a plan. Why couldn't I build a web based pomodoro timer? No reason. So I built one that you are free to use and manipulate:


Thursday, November 18, 2010

Was Ultimate the Wrong Sport to Pick - Quidditch?

Harry Potter fever seems to be peeking again as we come closer to Christmas and the latest movie release. NPR this morning was talking about how people are using the pop-culture sensation to help convince people into community activism.

Well, that's not what I want to discuss. The real story is about the "Quidditch World Cup".

Many of you who might be familiar with my many years spent in the ranks of playing Ultimate. What shocks me (not really) is how fast Quidditch has climbed the casual sport ladder. Their link of sport with pop-culture means I won't be shocked when Quidditch surpasses Ultimate in terms of numbers, media coverage, and public acceptance. Take a look at how many teams are around and forming.

This all was capped by an article in Wired that appeared in in my media reads, and the sport is only in its 4th World Cup. Ultimate has never hit my casual reading radar unless I sought it out. Sure Ultimate can claim 2 or 3 appearances on ESPN for a total of 3 minutes. but it seems there's just no public appeal for the sport.

Just so you know, I didn't pick the wrong sport. Ultimate was and is awesome. It's just one of those things you have to be happy with living in anonymity. Keeps the participants cooler anyway.


Tuesday, November 16, 2010

Quantitative Easing - What is it?

Man this is funny. I showed it in digital design class before the exam and we all laughed.


Tuesday, November 09, 2010

The fish look better

As an update on the fish populations. Based on various recommendations from some friends, I've updated the fish populations.

In particular, I've added:
  • More aesthetic micro display of the fish (using blur filters)
  • Sound in later versions when the microscope is turned on
  • The ability to click on a grown fish and make it into a super fish that just eats
More suggestions welcome...but time dependent


Thursday, November 04, 2010

Fish Fun - Population Simulation for Fun and Profit

Recently, a friend of mine introduced me to the Processing language, and being a computer engineer I felt I had to explore more (or at least do something I was interested in as opposed to what I probably should be doing). Processing is a language built for artists so that they can learn programming without all the heavy details a language might force you to learn.

Pictured Above: A screen shot of one of the simulations.

The project, so far, is a success. I built a bunch of fish (virtual) and let them breed, die, and eat each other. This was inspired by a screensaver I saw when I was contracted out to Nortel in 1997. I watched this screensaver for well over 8 hours, and during this time I was hoping, predicting, and rooting for fish colors to destroy or be consumed by other populations.

I present the same joy to you. Suggestions welcome...

Warning, this simulation can take over your processor. Also, I've only tested it in Chrome and Firefox on PCs.